Announced about a month ago, the Hellgate: London official soundtrack is available for purchase. However, the album can now be found on iTunes as well in the form of direct-download tracks. Click here to check it out. The link will load iTunes and display the album in the iTunes Store pane. Short samples of the thirteen tunes can be found by clicking "See All".

The Hellgate: London soundtrack is composed by Sonic Mayhem, made up of industry veterans Cris Velasco and Sascha Dikiciyan. The album is released under the London Green Studios label.
Posted by: Scapes on Tue, 04/22/2008 - 17:58 Talk About This Story!

The Hellgate: London soundtrack is composed by Sonic Mayhem, made up of industry veterans Cris Velasco and Sascha Dikiciyan. The album is released under the London Green Studios label.
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Now hear this (literally)! Hellgate: London's official soundtrack is now available for purchase as a downloadable MP3 album on Amazon.com, released today by London Green Studios. Composed by industry veterans Cris Velasco and Sascha Dikiciyan, the Hellgate: London soundtrack features thirteen unique blends of orchestral and rock sounds designed to perfectly fit post-demon-invasion London, circa 2038. Click here to sample all thirteen tracks.

Additionally, Music4Games.net offers both an in-depth review of the album and a detailed "postmortem" article written by Dave Steinwedel, Flagship Studios' Audio Manager, entitled "Building an Adaptive Music System for a Dynamically Generated Game". The former critically dissects the style and workmanship of the game's compositions while the latter delves into how they are applied in-game to maximize their potency. All in all, the two make for a good read for any audiophile.
Posted by: Scapes on Tue, 03/25/2008 - 03:36 Talk About This Story!

Additionally, Music4Games.net offers both an in-depth review of the album and a detailed "postmortem" article written by Dave Steinwedel, Flagship Studios' Audio Manager, entitled "Building an Adaptive Music System for a Dynamically Generated Game". The former critically dissects the style and workmanship of the game's compositions while the latter delves into how they are applied in-game to maximize their potency. All in all, the two make for a good read for any audiophile.
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